How to play
Each round you hold 6 cards — drag 4 onto the grid and 1 onto Discard. The 6th card stays in your hand and carries into the next round (it shows a “HELD” badge). Over 4 rounds that fills the grid and the discard pile. You can reposition this round's cards (the highlighted ones) — move them between cells, or drop one onto a card in your hand to swap — until you finish the round; then they lock.
Make poker hands in all 4 rows, 4 columns, and the 4 corners (×2). Get almost every grid hand scoring and your 4 discards score as a bonus hand (×3).
The more hands you make, the bigger your overall multiplier (up to ×6). Short deck: 6 through Ace, plus two wilds. Straights can be in any order.
Keyboard: Tab to a card, press Space to pick it up, arrow keys to move it, Space to drop, Esc to cancel.
Tips to score higher
- Make every line count. Your whole score is multiplied by how many hands you make (up to ×6), so a pair in every row and column beats one amazing hand surrounded by empty ones.
- Don't throw away your discards. Once almost every grid hand scores, your discards form a bonus hand worth ×3 — and it's the surest way to reach the top ×6 multiplier. Discard cards that go together (same suit, or matching ranks).
- Use the held card. The card you keep each round is a free look ahead — hold onto one that completes a line later, or that builds your discard hand.
- Every card counts twice — once in its row and once in its column. Line matching ranks up so they pair both ways. Corner cards count three times (row, column, and the ×2 corner hand).
- Lean on pairs. They score the instant you place them. Flushes and straights only pay out once a line is completely full, so chase those only when you're already holding a few.
- Save the best spots for big hands. Corners score ×2 and discards ×3 — steer your strongest hands (four of a kind, flush) there when you can.
- Use the wilds to finish a four of a kind or straight flush, or to rescue a line that isn't scoring yet.